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#5
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Do you notice lag if both the Sync Frames and Sync Draw options are enabled with your scene?
Is there an issue with lag if you run a simple scene with clustering and sync enabled? What is the framerate in this case? Try the following code: Code:
import viz
viz.go(viz.FULLSCREEN)
viz.add('dojo.osgb')
import vizcam
vizcam.PivotAnimate()
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| cave, lag |
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