#1
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texturing on-the-fly objects
I would like to apply a simple texture to an on-the-fly QUAD:
Code:
viz.startlayer(viz.QUADS) viz.vertex(-.5,0,0) viz.vertex(.5,0,0) viz.vertex(.5,-DELTA,11) viz.vertex(-.5,-DELTA,11) plank = viz.endlayer() plank.texture("wood.gif") |
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