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#10
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This simple code flips the texture but it doesn't solve the purpose..
Code:
import viz
viz.go()
ar = viz.add('artoolkit.dle')
camera = ar.addWebCamera()
camera.background.setEuler([180,0,0])
camera.background.setPosition([640,0,0])
marker = camera.addMarker('ar/patt.worldviz',width = 1000)
logo = viz.add('logo.ive')
viz.link(marker,logo)
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| Tags |
| artoolkit, camera, flip, flip horizontally, webcam |
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