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Avatar Texture Problem
Hi,
I'm using 3DSMax2012 to export 3 avatars from an avatar library into Cal3D. I had little trouble animating them and exporting the first (a single mesh model), but the other 2 don't show textures. I tried applying the texture in vizard, but I don't know how to get the hair mesh texture to work (the body texture just applies a duplicate of itself to the hair also). I couldn't find how to deal with meshes with several textures, or how to export "Multi/Sub-Object" materials. How do I export these into Cal3d format? |
Tags |
3dsmax, avatar, cal3d, exporting |
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