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<node3d>.getChildren() subtleties
I am trying to poll an object loaded from an ive file for it's children. The object always returns an empty list from getChildren(). However, if I use getChild('DVD') (one of the children), it returns a viznode. So I am wondering if there is some subtlety I am missing, possibly something to do with getChild searching deeper than immediate children?
So, the code looks something like: Code:
obj = viz.add('ObjectsTest.ive') print obj.getChildren() (returns []) print obj.getChild('DVD') (returns viz.VizNode(35)) |
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