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Hi Michael, Thanks very much for your reply. I have fixed the second problem of units.
As for the first problem, I have read the knowledge base article. However, when I use VRay material and bake them into standard material as self illustration. The effect is not as good as VRay. Does anyone has good idea about the conversion to make the effect as real as possible? Thanks very much! BTW, I found a video in Youtobe about how to convert 3ds max model into vizard (http://www.youtube.com/watch?v=fhhvOPuIawE), but I am not sure whether those texture materials are based on VRay. And could someone sent me the model please? I want to know how they make the texture. Any help are appreciated! Cheers, hengshan Last edited by hengshan.li; 01-18-2011 at 09:20 AM. |
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