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Wide-angle view
Is there a smooth way in Vizard to generate a wide view FOV (say, greater than 180 degrees?)
I'm trying to "unwrap" a spherical panoramic view into a quad, but I can't get it right: if I set FOV greater than 90, it messes everything up. I've tried to get around this by compositing four 90-degree views, but there is significant distortion at the boundaries. What I'd like is a wide, short view (say 4:1, across the top of the window), rendering the a 360 panorama of same scene as the normal main view. |
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