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#2
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Having the physics simulation run asynchronously from the main loop is not currently supported.
If you don't mind the tearing, you can disable vsync to have the main loop run as fast as possible: Code:
viz.vsync(0) Code:
#Set max framerate to 120
viz.setOption('viz.max_frame_rate',120)
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| motion capture, physics, vertical refresh, vsync |
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