WorldViz User Forum  

Go Back   WorldViz User Forum > Vizard

 
 
Thread Tools Rate Thread Display Modes
Prev Previous Post   Next Post Next
  #3  
Old 01-25-2013, 11:27 AM
shivanangel shivanangel is offline
Member
 
Join Date: Feb 2006
Location: New Jersey
Posts: 182
Question

#Edit - Still get the same problem on a Quadro 6000 with JPG or PNG

Unfortunately, I am still running into the same error, even when I copy and paste in your code.

I made a small subset of jpg images to see if there was a problem with the png format, and I still encounter the following error.

** ERROR: 'BodyScans/Test/3.jpg' cannot be loaded into depth 1 of 3D texture. Valid range is 0-0
** ERROR: 'BodyScans/Test/4.jpg' cannot be loaded into depth 2 of 3D texture. Valid range is 0-0
** ERROR: 'BodyScans/Test/5.jpg' cannot be loaded into depth 3 of 3D texture. Valid range is 0-0
** ERROR: 'BodyScans/Test/6.jpg' cannot be loaded into depth 4 of 3D texture. Valid range is 0-0

Do you happen to know what the error is exactly referring to for the 0-0 range?

I end up just having the first texture applied to the object.

I am developing on a laptop using an NVIDIA GTX 675M.
Are 3D Textures not be supported on these cards? Couldn't find any documentation only

I'll give it a shot on a Quadro in a few minutes.

Thank you,
George

Last edited by shivanangel; 01-25-2013 at 11:33 AM. Reason: Update
Reply With Quote
 

Tags
viz.tex_3d

Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
How to render a texture of the transparent object and then blur it whj Vizard 1 09-25-2012 04:15 PM
Avatar texture swaping sleiN13 Vizard 5 06-24-2011 01:48 AM
How to apply shader and render texture to an object whj Vizard 0 04-23-2010 01:23 PM
Randomly and Continuously Change Avatar's Face Texture Karla Vizard 4 08-22-2008 01:14 PM
how I can get my texture to appear exactly as is defined mspusch Vizard 1 04-23-2005 01:12 PM


All times are GMT -7. The time now is 12:19 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2025, vBulletin Solutions, Inc.
Copyright 2002-2023 WorldViz LLC