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problem explanation
Hi!
Thank you for your reply. I can have the viewpoint window rectangular or squared, (that we can control with the fovH, or fovV, or h2vRatio). I think I was not very clear with my problem. If the "frame size"/"sensor size" is fixed in Vizard, than the focal length is easy to estimate/set with the fov. http://en.wikipedia.org/wiki/Angle_o..._angle_of_view For instance, it seems that openGL uses the tipical frame size:24mm x 36mm, http://www.opengl.org/discussion_boa...&Number=193124 is Vizard also using this values? Thank you in advance, |
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| field of view, focal length |
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