![]()  | 
	
| 
		 
			 
			#1  
			
			
			
			
			
		 
		
	 | 
|||
		
		
  | 
|||
| 
		
	
		
		
			
			 
				
				Biohead animation
			 
			
			
			Hi – I am having problems making a biohead look at things. 
		
		
		
		
		
		
		
		
	
	With an ordinary Vizard avatar no problem:- male = viz.add('male.cfg') look_right = vizact.headto(-45,-30,0,15,'skel_Head') male.addAction(look_right) works a treat However, if I attach a biohead:- male = viz.add('male.cfg') head = viz.addFace( 'biohead_talk.vzf' ) male.setFace( head, 'skel_Neck', 'skel_Head') look_right = vizact.headto(-45,-30,0,15,'skel_Head') male.addAction(look_right) nothing happens If I try and lock the head – head.lock() then I get an error message VizFace has no attribute lock. I can perform the animation successfully by using the Neck bone – ie. male = viz.add('male.cfg') head = viz.addFace( 'biohead_talk.vzf' ) male.setFace( head, 'skel_Neck', 'skel_Head') look_right = vizact.headto(-45,-30,0,15,'skel_Neck') male.addAction(look_right) but then the arms go with it – and I cannot seem to decouple the arms from the neck. I know that it is probably a simple thing but how do I just move the biohead by itself or decouple the arms etc from the neck.  | 
| 
		 
			 
			#2  
			
			
			
			
			
		 
		
	 | 
|||
		
		
  | 
|||
| 
		
	
		
		
		
		 
			
			Please have a look at the documentation for the setFace command. You are passing the head/neck bone arguments in reverse order. Either way, you don't even need to specify them, the default values should work. Simply change the line: 
		
		
		
		
		
		
		
		
	
	Code: 
	male.setFace( head, 'skel_Neck', 'skel_Head') Code: 
	male.setFace(head)  | 
| 
		 
			 
			#3  
			
			
			
			
			
		 
		
	 | 
|||
		
		
  | 
|||
| 
		
	
		
		
		
		 
			
			Thanks Farshizzo - thought it would be something simple that I was missing. In the actual routine I am using a different avatar body and so have non-default head and neck bone arguments, but putting them in the correct order works fine - thanks.
		 
		
		
		
		
		
		
		
		
	
	 | 
![]()  | 
	
	
		
  | 
	
		
  | 
			 
			Similar Threads
		 | 
	||||
| Thread | Thread Starter | Forum | Replies | Last Post | 
| Animation Tracks.... | k_iwan | Vizard | 2 | 03-26-2007 06:52 PM | 
| Jumpy animation | Elizabeth S | Vizard | 1 | 11-08-2006 03:11 PM | 
| animation sequence | pkhoosh | Vizard | 2 | 01-23-2006 09:03 AM | 
| avatar animation problems | jrodman | Vizard | 1 | 01-18-2006 10:12 AM | 
| Making an avatar speak while performing an idling animation | vr_boyko | Vizard | 1 | 10-05-2004 05:23 PM |