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			#1  
			
			
			
			
			
		 
		
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				TexQuad (viz.screen) and alpha issues
			 
			
			
			Hi! 
		
		
		
		
		
		
		
		
	
	I'm trying to use two TexQuad (on viz.screen) textures one over another. The 1st image (the background) is a png with 0.25 of alpha value (this alpha value was added to the image in photoshop). The 2nd image is another png and is 100% opaque. Somehow, the background image is affecting the 2nd's image color, just as it is on top of my 2nd image. How can I prevent the opaque image from being affected by the alpha one? Best regars, Alex.  | 
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			#2  
			
			
			
			
			
		 
		
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			Have you tried increasing the drawOrder of the 1st image? Can you post the code you're using?
		 
		
		
		
		
		
		
		
		
	
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			#3  
			
			
			
			
			
		 
		
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			The drawOrder helped me out! Thanks.  
		
		
		
		
		
		
		
		
	
	 
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