![]()  | 
	
		
			
  | 
	|||||||
![]()  | 
	
	
| 
		 | 
	Thread Tools | Rate Thread | Display Modes | 
| 
		 
			 
			#1  
			
			
			
			
			
		 
		
	 | 
|||
		
		
  | 
|||
| 
		
	
		
		
			
			 
			
			When I apply a texture to a plane, it shows correctly on one of its sides (for instance a picture with a text would read A,B,C,D) but when I look at it from the other site it becomes "D,C,B,A"); how can I fix it? 
		
		
		
		
		
		
		
		
	
	Thank you so very much!  | 
| 
		 
			 
			#2  
			
			
			
			
			
		 
		
	 | 
|||
		
		
  | 
|||
| 
		
	
		
		
		
		 
			
			Try creating a thin box instead, using the vizshape module: 
		
		
		
		
		
		
		
		
	
	Code: 
	quad = vizshape.addBox([1,1,0.01]) quad.texture(tex)  | 
![]()  | 
	
	
		
  | 
	
		
  | 
			 
			Similar Threads
		 | 
	||||
| Thread | Thread Starter | Forum | Replies | Last Post | 
| How to render a texture of the transparent object and then blur it | whj | Vizard | 1 | 09-25-2012 04:15 PM | 
| How to apply shader and render texture to an object | whj | Vizard | 0 | 04-23-2010 01:23 PM | 
| Randomly and Continuously Change Avatar's Face Texture | Karla | Vizard | 4 | 08-22-2008 01:14 PM | 
| how I can get my texture to appear exactly as is defined | mspusch | Vizard | 1 | 04-23-2005 01:12 PM |