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#1
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"Could not find plugin to read objects" error?
Hey guys,
I have a problem where I am trying to load a character into Vizard 4.0, but whenever I try my character is extremely distorted as you can see by the image ![]() I get the error message Warning: Could not find plugin to read objects from file "<none>". It appears 4 times. Any idea what the error could be? |
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#2
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Does anybody Know the issue?
I was able to fix the textures but the mesh still comes out wonky. |
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#3
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It might be that your skeleton or animation uses a different coordinate system (different Up axis).
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#4
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Hi Jfenster,
You may be doing something wrong in your export process. Your screenshot looks similar to what tends to happen when a mesh is loaded onto an incorrect skeleton. You may also have a typo somewhere in your CFG. Can I get a look at your Max file and exported avatar? You can upload a zip of them here: http://www.worldviz.com/support/upload |
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