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			#1  
			
			
			
			
			
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				Mousewheel as input
			 
			
			Any hope of adding support for the mousewheels that most PC mice come with today in the next version of Vizard? (All I see in the tutorials are support for "normal" mouse movement and button presses, so I assume it isn't supported just yet.) For whom it may concern, DirectInput just treats the mousewheel as the 'Z axis' of the mouse (as opposed to the X/Y axes resulting from normal mouse movement) and the wheel button as the 3rd mouse button, so it's easy to program for   | 
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			#2  
			
			
			
			
			
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			Hi, The next version of Vizard already supports the middle mouse button, but we haven't implemented the mouse wheel yet. It will definitely be on our TODO list though. -- Farshid | 
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