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#1
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screen reference frame for stereo
Hi-
I've got a program where I stick a texture quad to the screen, but when I run it in stereo it only appears in one eye. Is there a way to around that? Thanks, Cade |
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#2
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Here is one way:
Code:
from viz import *
go(STEREO)
scene(1, LEFT_EYE)
scene(2, RIGHT_EYE)
x = add(TEXT3D,'duck',SCREEN,1)
x1 = add(TEXT3D,'duck',SCREEN,2)
g = add('duck.wrl',WORLD,1)
g.duplicate(2)
g.translate(0,1.8,4)
Any objects added to the world must be duplicated, as shown, in order to appear in both eyes. |
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