|
#1
|
|||
|
|||
add 3dmax avatar in Vizard
I made an avatar in 3d max and I've inserted into Vizard. This was an animated avatar and a texture that I had given them that do not work in the virtual environment Vizard . Cfg file I have used has the following format:
path = profe1/ scale = 0.01 skeleton = esq1.CSF animation = ani1.CAF mesh = ma1.CMF material = mat101.CRF material = mat111.CRF material = mat121.CRF material = mat131.CRF material = mat141.CRF material = mat151.CRF material = mat161.CRF What could be the problem?Somebody can help me? |
#2
|
|||
|
|||
This is the image of my Avatar in 3d max.
[IMG]F:\original avatar/IMG] This is the Image of my Avatar in Vizard. I lost the textures and the movement. [IMG]F:\Entorno Vizard/IMG] |
Tags |
3dmax, animation, avatar, movement, vizard |
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Vizard 4 Beta Testing | farshizzo | Announcements | 0 | 02-01-2011 11:46 AM |
Vizard 4 Beta Testing | farshizzo | Vizard | 0 | 02-01-2011 11:46 AM |
Clarification on CAL3D Avatar Animation in Vizard | shivanangel | Vizard | 2 | 11-22-2010 08:16 AM |
Vizard tech tip: Using the Python Imaging Library (PIL) | Jeff | Vizard | 0 | 03-23-2009 12:13 PM |
3DMAX 6 lights & Vizard 2.12 | Karthi | Plug-in development | 2 | 12-23-2003 12:11 AM |