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#1
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Steering wheel mini
In a previous post I read about the possibilty to control the wheels of the mini.osg
Is it possible to control the steering wheel as well I've tryed this, but the steering wheel turns around some orientation of the car. How can change this? Code:
ground = viz.add('tut_ground.wrl') car = viz.add('mini.osg', pos = [0,0,7], euler = [90,0,0]) # Get raw handle to 'rfr' group node steering = osg.getRootNode(car).findChildren('steeringwheel')[0] # Get handle to children children = steering.getChildren() # Create new raw group node to hold children steerGroup = osg.addGroup('SteeringWheel') steerGroup.setChildren(children) # Insert tire group underneath rfr node steering.setChildren([steerGroup]) # Get handle to new group node wheel = car.getChild('SteeringWheel') spin = vizact.spin(0,1,0,90) wheel.addAction(spin) |
#2
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Could you explain better, The Steering wheel turns the orientation of the car body?
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#3
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The steering wheel turns around the origin of the car.
Instead of turning around its own axis, it turns around the aixs of the car. But if you look at the following script, the wheels turn around there own axis. I would like the same kind of rotation but then for the steering wheel of the mini. Code:
import viz osg = viz.add('SceneGraphTools.dle') ground = viz.add('tut_ground.wrl') car = viz.add('mini.osg', pos = [0,0,7], euler = [90,0,0]) # Get raw handle to 'rfr' group node rfr = osg.getRootNode(car).findChildren('rfr')[0] # Get handle to children children = rfr.getChildren() # Create new raw group node to hold children tireGroup = osg.addGroup('RightFrontTire') tireGroup.setChildren(children) # Insert tire group underneath rfr node rfr.setChildren([tireGroup]) # Get handle to new group node tire = car.getChild('RightFrontTire') spin = vizact.spin(1,0,0,90) tire.addAction(spin) viz.go() Last edited by Biom; 06-17-2013 at 11:56 PM. |
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