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#1
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load a texture on a object of a viewpoint
I'm having troubles trying to resolve how i can put a texture of a scene/viewpoint into a object?
For example in this code i want to show in a painting what is happening in scene 2. And in scene 2 i load artoolkit, but i can only show the video and not the scene 2 or the subwindow of the scene 2 or the viewpoint that is on the scene 2. Help if someone know how to resolve this. Code:
import viz viz.go() subWindow = viz.addWindow() subView = viz.addView() subView.setScene(2) subWindow.viewpoint(subView) #subWindow.visible(0) #doesn't show the subwindow #Add ARToolkit extension ar = viz.add('artoolkit.dle') video = viz.add('VideoCamera.dle') cam = video.addWebcam() #Create camera using first available webcam camera = ar.addCamera(texture=cam,param=None,flipVertical=False,thresh=None,globalScale=None,window=subWindow) #Create marker from pattern file marker = camera.addMatrixMarker(3,width=1000) #Add logo model logo = viz.add("logo.ive",viz.WORLD, 2) #Link logo model to marker sensor viz.link(marker,logo) galeria = viz.add("gallery.ive") pintura = galeria.getChild("Dali") pintura.texture(cam,"art04") |
#2
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Also if this can't be possible, it would be nice if some one could tell me just to stop searching how to resolve this.
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