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			I have a .FBX file of a drone with propellers that are rigged for animation. When I use the Vizard Inspector on the file I can find the animation for making the propellers spin (it has the name 'Take 001', and is the only animation).  Inside the Inspector I can also watch the animation proceed. How would I go about telling Vizard to run the animation? 
		
		
		
		
		
		
		
		
	
	I tried the following, but it doesn't work because the drone model is not an avatar file. Code: 
	drone = viz.addChild('Drone.FBX')
drone.state(1)
--Frank  | 
		
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