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Picture quality drop
I've made what can be described as a slideshow type of application in Vizard. I did this by displaying images as a texture on a texture quad and keeping the mainview stationary so the user only sees an image in front of them.
However, displaying these images (jpg) causes a noticeable drop in the quality of the picture (as in, they come out looking slightly blurry compared to the original image). Is there any way to display 2d images and keep the original quality? Thanks! |
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