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			#1  
			
			
			
			
			
		 
		
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				IK Handles and LookAt Constraints from Max
			 
			
			
			I'm trying to control an excavator that I have brought into Vizard from 3DS Max.   
		
		
		
		
		
		
		
		
	
	ex. http://img.diytrade.com/cdimg/510999...or_SC220_7.jpg The boom is controlled by an IK handle, and the pistons are controlled by LookAt Constraints. I can see the node within the excavator's IVE file for the IK handle, but when I move it, the boom does not move. Do I need to do something special to export these constraints from Max, or does Vizard just not support them? Thanks, MJ  | 
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			#2  
			
			
			
			
			
		 
		
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			Vizard will not make these calculations. You can manually place or animate sub-parts of the model but you'll need to specify where they go.
		 
		
		
		
		
		
		
		
		
	
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