#1
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a reflective action
Code:
import viz viz.go() #Initialize avatar male = viz.add('vcc_male.cfg') male.setPosition(0,0,5) male.setEuler(180,0,0) ANIM = 10 DUR = male.getDuration(ANIM) #Start animation male.execute(ANIM) male.setAnimationSpeed(ANIM,0) #Speed must be set after animation is executed #Use slider to modify animation time slider = viz.addSlider(pos=(0.5,0.1,0)) def myslider(pos): male.setAnimationTime(ANIM,pos*DUR-0.01) vizact.onslider(slider,myslider) |
#2
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There is no easy way to do this within the script. Your best bet is to mirror the animation within a modelling program, like 3dsMax, and re-exporting the animation.
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#3
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I dont even know how to do that....I am somewhat new to 3dsmax
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