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				Morphing 3D Heads' Structure
			 
			 
			
		
		
		
			
			Hi there, 
 
I had a question on how to best morph two 3D heads made with PeopleMaker. Essentially, what I am trying to do is not only morph the textures of the two unique heads (which can be easily done in MagicMorph), but I am also trying to create a morph of these two heads' geometry (ie, polygon) so that I can have a new 3D head which is the fusion of two different ones. 
 
What I am wondering is whether there is anyway to morph the polygons of two 3Dheads, whether in Vizard or in PeopleMaker and whether textures have to be morphed separately or is there a method that can take two heads and morph both textures and geometry at once.  
 
I hope that makes sense. Thanks so much for you help!
		 
		
		
		
		
		
		
		
		
	
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