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How to create cylindrical projection
I am projecting the output from worldviz on a cylindrical surface.
The h2v ratio of screen is 4:1 so the content looks stretched on the edges Is there a method in vizard to create cylindrical projection. I think a method is used at : https://www.youtube.com/watch?v=w0Ahdoh8tEk My current working solution : Use multiple windows to create a cylinder. Problem : Depending on the content, the window edges are sometimes visible. So I was wondering if there is better possible solution? |
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| projection;cylindrical; |
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