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				how to adjust eye height with vizconnect setup
			 
			
			
			I've seen the vizconnect tutorials here - http://docs.worldviz.com/vizard5/#vi...rackers|_____1 
		
		
		
		
		
		
		
		
	
	but I cannot work out how to adjust the eyeheight of the main/default display in code at runtime. i have a display ('custom_window') attached to a head which sits under the avatar in the scene graph) I can walk around using the cursor keys and look up/down/around using the mouse but the eye height is fixed. i'd be interested to know how I can set the default from within vizconnect but primarily I'd like to adjust it in code. Thanks  | 
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			#2  
			
			
			
			
			
		 
		
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			In Vizconnect, from the Trackers tab click on the Offsets button of a mouse and keyboard tracker that's already been added. Add a post trans y value to change the height value output by the tracker. 
		
		
		
		
		
		
		
		
	
	In a script that imports the configuration file get a handle to the tracker link and apply the postTrans operation on the link: Code: 
	trackerLink = vizconnect.getTracker('mouse_and_keyboard_walking').getLink()
#Apply 1 meter post trans offset to Y value
trackerLink.postTrans([0,1,0])
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