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				Question about simple deformation
			 
			
			
			I want to make a ball to become deformable when force acts it. Do I have to do this in 3ds max and implement into vizard? And what version of 3ds max should I have?
		 
		
		
		
		
		
		
		
		
	
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			It is best to create a Cal3D model of the ball to show this animation.  
		
		
		
		
		
		
		
		
	
	http://kb.worldviz.com/articles/1233 The following download page has a link to download the Cal3D exporter for Max and lists the versions it works with. http://www.worldviz.com/download/index.php?id=9 Our supported workflow is through 3Ds Max but Cal3D files can be created through other modeling software as well.  | 
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