#1
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<window>.isCulled help
Hi everyone,
I'm trying to figure out this <window>.isCulled stuff. I'm just testing it out right now. I have an avatar not in view when the world opens. He then begins to walk until he is in view. and I want the program to print out I see you but nothing is happening once the avatar walks into view. any help will be greatly appreciated. Code:
avatar = viz.addAvatar('vcc_male2.cfg',pos=[-2,0,0]) if(viz.MainWindow.isCulled(avatar)==0): print 'I See You' |
#2
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It seems that you only check for visibility of the avatar once. You should put the isCulled check in a loop, so that Vizard continuously checks whether the avatar is in view. Hope that helps!
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#3
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Thanks that's very helpful. so if i were to make a loop for it to check for visibility until the program stops how would I do that?
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#4
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Use vizact.ontimer(). For more information, see http://docs.worldviz.com/vizard/comm...ct/ontimer.htm. An example use of vizact.ontimer:
Code:
import vizact def dostuff(): print viz.getFrameNumber() vizact.ontimer(1,dostuff) |
#5
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That worked great! thanks a lot for your help
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