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#1
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Licence
Hello,
I am wondering whether there is any way to query whether the installed Vizard is a Lite version or not? This is necessary to make the program adaptable, running in full-screen when it is a full-licence and small window when it is a lite. Very many thanks. Greetings Amir |
#2
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Hi Amir,
You could just put viz.go(viz.FULLSCREEN) in your code. Then Vizard will try to run fullscreen and if you have the Lite license, it will automatically render a small window (I think with resolution size 800*600). Frank |
#3
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Hi Frank
Thanks for your response. It could be a solution indeed. But, I cannot use this method, as I adjust some measurements based on the screen size at the beginning of the program. Change of the screen size destroys all my adjustments. Any other solution you might think of? Thanks again. Greetings :-) Amir |
#4
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Hi Amir,
I don't really get your problem, perhaps some example code could explain your problem better. There are several options for a window: - either use standard height & width (800 x 600) - set your own height & width for the window Code:
#Set these options before viz.go() viz.setOption('viz.window.width','1280') viz.setOption('viz.window.height','1024') viz.go() If you want to get the resolution of the current screen you're running your application in (size of your fullscreen program with full license), you can use: Code:
viz.getOption('viz.monitor.width') viz.getOption('viz.monitor.height') |
#5
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Hi Frank
Thanks for your detailed response. Here it is a sample code, Code:
import viz #viz.setOption('viz.fullscreen', '1') viz.go() [WindowWidth, WindowHeight] = viz.window.getSize() SignSize = WindowWidth * 0.0625 SignCentre = [WindowWidth / 2.0, WindowHeight / 2.0] SignRadius = WindowHeight / 4.0 ... Yes, the screen changes back to a 600 x 800 window after 30s when it is a Lite version. By then, I have adjusted everything and rendered the first screen. This is a very basic query that one would expect from such applications to be able to support. For a work-around I have specified a flag at the beginning of my code to adjust the screen according to the computer. I might later change it to a more elaborated solution querying an identification ID such as MAC. Thanks again for your suggestions. Greetings Amir |
#6
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If I understand correctly, you want your code to handle different screen sizes, so that you can test your code on with a Lite license and a full license. Furthermore, you only seem to have a problem when the window size changes. So would your problem be solved when the window does not change size (as in a fixed size window, or fullscreen). If so, this code should help you out:
Code:
import viz import viztask viz.go(viz.FULLSCREEN) def getSceenSize(): yield viztask.waitDraw() [WindowWidth, WindowHeight] = viz.window.getSize() print WindowWidth print WindowHeight viztask.schedule(getSceenSize) |
#7
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Hi,
Yes. Thanks. Greetings Amir |
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