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			#1  
			
			
			
			
			
		 
		
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				"Could not find plugin to read objects" error?
			 
			
			
			Hey guys, 
		
		
		
		
		
		
		
		
	
	I have a problem where I am trying to load a character into Vizard 4.0, but whenever I try my character is extremely distorted as you can see by the image ![]() I get the error message Warning: Could not find plugin to read objects from file "<none>". It appears 4 times. Any idea what the error could be?  | 
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			#2  
			
			
			
			
			
		 
		
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			Does anybody Know the issue? 
		
		
		
		
		
		
		
		
	
	I was able to fix the textures but the mesh still comes out wonky.  | 
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			#3  
			
			
			
			
			
		 
		
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			It might be that your skeleton or animation uses a different coordinate system (different Up axis).
		 
		
		
		
		
		
		
		
		
	
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			#4  
			
			
			
			
			
		 
		
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			Hi Jfenster, 
		
		
		
		
		
		
		
		
	
	You may be doing something wrong in your export process. Your screenshot looks similar to what tends to happen when a mesh is loaded onto an incorrect skeleton. You may also have a typo somewhere in your CFG. Can I get a look at your Max file and exported avatar? You can upload a zip of them here: http://www.worldviz.com/support/upload  | 
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