#1
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gui with wii
How can i use wii cursor with the buttons in gui?
I tried with mapping the mouse but i prefer it without changing the mouse, it there a way without messing with the mouse? |
#2
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I don't know if you want to "mess with" the keyboard? Otherwise you could map the wiimote buttons to keys and use callbacks (for instance via vizact.onkeydown())
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#3
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mm i donīt how i will detect when the user point out to a gui button, i tried put texquads behind the button, but when the user move this panels move, so i tried to link the planes but i could get to move the planes to correct position with post and pre functions, because the the user rotates the panels move strange but when i just move the panels are in the correct position.
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#4
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I'm currently trying to do the same thing. Did you happen to figure it out?
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