View Single Post
Old 06-23-2003, 01:39 PM
FlyingWren FlyingWren is offline
Join Date: Mar 2003
Location: Fargo, North Dakota, USA
Posts: 48
Mousewheel as input

Any hope of adding support for the mousewheels that most PC mice come with today in the next version of Vizard?

(All I see in the tutorials are support for "normal" mouse movement and button presses, so I assume it isn't supported just yet.)

For whom it may concern, DirectInput just treats the mousewheel as the 'Z axis' of the mouse (as opposed to the X/Y axes resulting from normal mouse movement) and the wheel button as the 3rd mouse button, so it's easy to program for
Reply With Quote