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Importing from Blender and getting "real" sizes for models?
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03-19-2007, 09:37 AM
farshizzo
WorldViz Team Member
Join Date: Mar 2003
Posts: 2,849
You will probably want to convert the model units to meters. Try applying a 0.0254 scale to your model in Blender before exporting. It is usually preferable to apply any scaling in your modeling program instead of Vizard.
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