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Collidemesh with Avatars
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09-08-2006, 04:53 PM
Gladsomebeast
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Join Date: Mar 2005
Location: Isla Vizta, CA
Posts: 397
Also, be sure to remove the previous mesh VizPhysicsShape object with <VizNode>.collideNone() if you don't want the old Shape colliding with things or adding to the Avatar's mass.
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Paul Elliott
WorldViz LLC
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