Hi,
I took this example from Punching demo, line 169
Code:
walkTo = enemy.walkto(headPos[0],terrain,headPos[2],vizmat.GetRandom(MIN_SPEED,MAX_SPEED),260,2)
..and the avatar walk on the terrain! Which puzzles me, the second argument "terrain", where did it come from? terrain = viz.add('xxx')?
Kind Regards,
Iwan