Per vertex attributes in OTF objects?
Is there a mechanism in Vizard to load user defined per vertex attributes in on-the-fly (layer) objects?
I need color, normal vector and tex-coord already. So I canīt use those to store my additional attributes.
In a previous thread about bump mapping I read something about that Vizard supports tangent and binormal calculation. Can I access (i.e. write to) the tangent and binormal attributes from my own vizard app.? If possible, it would be a temporary fix to the problem.
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