Improving Performance
hello,
I need some hints to improve the performance of my program when I look at geometrically complex parts of the environment.
1. Obviously the main solution is to upgrade my hardware. nVidia GeForce 4 or better are the best choice but what about the new ATI graphics cards (Radeon 9200...)? And, by the way, does Vizard have any problems with AMD processors?
2. Secondly, I suppose that to improve performance I must carefully control the software running on the computer during the virtual navigation. That is, I must minimize background processes, make no other applications run and eliminate network connection. Am I right?
3. Finally, I don't succeed in displaying statistics to check polygon and texture usage . How can I do it?
Best,
luca
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