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  #11  
Old 04-23-2008, 12:26 PM
theuberk theuberk is offline
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Join Date: Jul 2007
Posts: 44
I finally figured out the source of this problem. It was a conflict between the collision detection and the hardware. The hardware was setting the position of the mainview to a position that collided with the ground. Simply turning off mainview collisions fixed the problem.
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