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Old 08-28-2009, 03:18 PM
farshizzo farshizzo is offline
WorldViz Team Member
Join Date: Mar 2003
Posts: 2,849
Try giving the video quad a very high draw order. This should force it to render after the interface:
If your entire interface is a single texture, then you will need to handle mouse button events and check if the mouse is clicked on certain interface features. Using this method will require you to hard code where the position of each object is on screen.
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