Using vizcave without tracking
Hello,
An application I am developing would benefit from the vizcave routines but will have a fixed viewer position so will not need tracking. However, I can't figure out how to use vizcave without tracking. Since I already have routines in place to do keyboard and mouse navigation, I don't need any of the keyboard/mouse tracking routines, but if I use one of them (viztracker.KeyboardPos for instance) it gets in the way of my existing navigation routines.
How do I set up a cave in Vizard with a static eye position but still allow navigation of the environment using custom controls (that have already been implemented)?
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