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Old 02-22-2016, 10:09 AM
JRodrigoF JRodrigoF is offline
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Join Date: Feb 2016
Posts: 3
Many thanks for the assistance with this issue. Now it is solved. Just for the record:

The problem was being caused because by mistake I was computing neck vertices also for geom_0 in the facegen head. This geom corresponds to the hair, therefore all the hair was being pulled down towards the avatar's neck. De-selecting all the computed vertices for the neck solves the issue.
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