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Old 08-05-2011, 06:21 PM is offline
Join Date: Dec 2010
Posts: 6
The problem of adding two .ive models

I made two models by 3DS Max (baked the texture) and then converted them into .ive using OSGExporter v0.9.8.

When I added the two models in vizard, I met a problem. If I first add model A, A is OK, but B model does not load well (it failed to load the right UVW file).

If I first add model B, then B is OK, but model A is loaded wrong. If I only add model A or model B, both are right.

The two model contain the same name of baked tga file. For example, the floor object in model A and model B both use the "floorcompletemap.tga", but the file is at different file folder. I will check this problem and then update the thread.

Does anyone else have the same problem? Thanks.
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