Thread
:
collideNone() failing to stop collision
View Single Post
#
2
05-07-2009, 09:11 AM
spdegabrielle
Member
Join Date: May 2009
Posts: 5
Found it
mazeObject.disable(viz.COLLISION)
will stop the viewer from bumping into an object.
object.collideNone() no effect - I assume it is just for the objects benefit.
s.
spdegabrielle
View Public Profile
Find all posts by spdegabrielle