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  #10  
Old 05-24-2017, 04:32 AM
Jeff Jeff is offline
WorldViz Team Member
 
Join Date: Aug 2008
Posts: 2,471
Once applying the VizMove SeatedVR option in the latest Vizard the transport will be configured for the Xbox. I think the issue is that you are running Vizard 5.3 and the preset configuration is different. To use the Xbox controller with the transport you must first add the Xbox controller in the inputs tab. Then you'll be able to map Xbox input signals to the transport movements. Another option is to update to the latest Vizard. In this case you'll either have to install the latest Oculus software or continue using 0.8 and import the Oculus module as in the line below:

Code:
import oculus_08 as oculus
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