Thread
:
Limit the walking space
View Single Post
#
2
01-25-2016, 08:10 AM
Jeff
WorldViz Team Member
Join Date: Aug 2008
Posts: 2,471
If you're using mouse navigation you could restrict the user's movement using viewpoint collision. Export a spherical mesh the size of the area you want to allow movements in and turn off it's visibility.
Jeff
View Public Profile
Find all posts by Jeff