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Old 01-13-2011, 12:27 PM
farshizzo farshizzo is offline
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Join Date: Mar 2003
Posts: 2,849
Ultimately, the shader is uploaded and executed on the GPU, so there is no performance difference. In terms of development time, writing the shader within the Python script is much faster, so I would recommend that. I really see no reason for writing the shader code within a DLL.
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