Hello,
I have problems with the exported models using the latest version of OSG Exporter (1.0.1). The exporter now seems to assign a white vertex color to all vertices for textured faces. This means I can not change the color anymore using the vizard commands (like <node3d>.color()). I could not find a method to turn this off or to work around this.
The change that added this can be found here:
http://osgmaxexp.svn.sourceforge.net...26&pathrev=228
Greetings, Joran.