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lighting and on-the-fly objects
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08-27-2008, 09:45 AM
tobin
WorldViz Team Member
Join Date: Feb 2003
Posts: 251
Vizard is built upon OpenSceneGraph, which in turn is based on OpenGL. The behavior of some Vizard primitives can be predicted through knowlege of OpenGL, but we're not always strict in this relationship.
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