No, i am using an actual texture. (Used normal mapping, unfolded the cube and made a texture, created from a uvw map).
Nothing fancy, just some colors on a cube. (no bump maps or anything).
This morning i also tried it with another version of 3dsmax. (2011, with the osg/ive exporter), but still nothing... in the preview modus 3dsmax shows a blank cube, when rendered in 3dsmax the texture displays still fine.
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