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Old 05-11-2005, 04:38 PM
vr_boyko vr_boyko is offline
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Join Date: Sep 2004
Posts: 19
texturing on-the-fly objects

I would like to apply a simple texture to an on-the-fly QUAD:

Code:
viz.startlayer(viz.QUADS)
viz.vertex(-.5,0,0)
viz.vertex(.5,0,0)
viz.vertex(.5,-DELTA,11)
viz.vertex(-.5,-DELTA,11)
plank = viz.endlayer()

plank.texture("wood.gif")
doesn't do it ... am I doing something wrong?
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